The average of these five attempts was 79. My remaining health was for each attempt: 79, 81, 77, 80. I loaded the quicksave and repeated the jump several times.I waited for 15 seconds and jumped down from staircase #2. I loaded the quicksave and took one stimpak (with Medic rank 4).This means the suffered damage was 292 on average. The average of these five attempts was 78. My remaining health was for each attempt: 77, 82, 80, 77. I quicksaved and jumped down from staircase #2 once.I jumped down from staircase #1 until I would see a difference in my health.I used stimpaks until my health bar was (more than?) full and waited for 15 seconds.I built a second staircase (#2) that would give a large amount of falling damage, but is not of sufficient height to cause instant death.I built a staircase (#1) that was at a precise height so that dropping down would cause minimal falling damage (but would still cause damage). ![]() This allows you to regenerate fast and take out high DPS enemies without going into your pip boy." I have tested this to be false by doing the following: Italics denote consumables available through updates.I just removed the statement that "when used when you have less health lost than the amount of health regenerated by a stimpak, any damage will be regenerated with the rest of the health from the stimpak.
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